|Welcome to Gloomveil
was created in 2000 by Tony
Walsh as a fantasy environment to be used in conjunction
with online games, most notably, Neverwinter Nights.
The world of Gloomveil grew over the course of several years,
culminating in a 3-year campaign for Neverwinter Nights.
With the conclusion of the campaign, Gloomveil has been frozen
in time. It stands as a record of the imaginations of Walsh,
his behind-the-scenes collaborators,
and of the players who experienced and co-authored the world of Gloomveil via Neverwinter
Nights and the Gloomveil Discussion Area.
Gloomveil will be reborn. Its author is formulating a new
foundation for the project, but there is currently no timeline
in mind. Walsh is more concerned with getting it right than
getting it done on a schedule.
It's in the places you were warned about as a child. It's behind
your back, under your bed, in the corner of your eye. A place between
worlds and beyond time. No matter who you are, or where you've come
from, Gloomveil is just a nightmare away.
Cloaked within a shroud of mysterious black Fog, the Gloomveil
region is a ghastly realm of danger, exploration and adventure.
Amidst the ruins of a long-dead civilization, under the brooding
stare of the Barrow Cliffs, lies the Brothers Three Inn. An oasis
of nourishment in a harsh land, the Inn is the only friendly place
Whether you've come through the Fog by chance or by choice,
whether you're from a known or unknown realm, The Brothers Three
Inn is your refuge. Have a seat with other wayward souls, share
a drink or a tale, and enjoy yourself while you still can. The Inn
may be warm, but it's a cold, cruel world outside.