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  Silent Hill Movie Titled, Located  
 
 
Posted 2005-04-25 by Tony Walsh
 
 
     
 
The upcoming Silent Hill movie will be called "Centralia," according to a recent report in the Brantford Expositor. Brantford, a town in Ontario, Canada, has been selected as one of the locations being used for the movie. You can view numerous shots of Brantford's abandoned downtown area at this gallery set up by Michael "Orneryboy" Lalonde, as well as dressed sets in this gallery at Horror-Movies.ca. Those familiar with the Silent Hill game series will see Brantford's potential as a location for the creepy movie. Other locations under consideration include Hamilton and St. Thomas, Ontario.
 
     
 
   
 
  8 comments  
  Silent Hill Movie Shoots Today  
 
 
Posted 2005-04-25 by Tony Walsh
 
 
     
 
Yahoo! relays a Reuters article containing details about the upcoming Silent Hill movie based on the horror-themed videogame series of the same name. According to the article, the French/Canadian co-production will star Radha Mitchell, who formerly co-starred with Vin Diesel in Pitch Black and recently starred in Finding Neverland. Mitchell will reportedly star as "Rose," a woman seeking her daughter in the terrifying town of Silent Hill. Principal photography on the movie starts today in Toronto. The film was written by Roger Avary (Pulp Fiction), will be directed by Christophe Gans (Brotherhood of the Wolf).

Further Reading:
-- Clickable Culture: Reader commentary on the Silent Hill movie
-- Clickable Culture: "Silent Hill 4: The Room"
-- Clickable Culture: "Silent Hill 3"
 
     
 
   
 
  0 comments  
  Silent Hill 4:  The Room (Xbox, PS2)  
 
 
Posted 2004-11-18 by Tony Walsh
 
 
     
 
"Silent Hill 4: The Room" (Xbox, PS2)
Publisher: Konami
Developer: Konami
Game Web Site: Click Here
Available Now
ESRB Rating: M
RATINGS
Style:
95%
Substance: 95%
Longevity: 60%
If a game is lucky, it might get a sequel. If a game is really lucky, it might get two. Silent Hill is one of those game series that just won't die—but that's only because it was undead to begin with. After three installments, we're treated to a slightly different take on the terrifying world of Silent Hill. This one's "Silent Hill 4: The Room." Konami, developer of the Silent Hill series, has designed The Room to encompass a sequence of concise worlds. Playing the role of Henry Townsend, you'll visit each of these worlds through a gaping hole in your bathroom. No, not the toilet.

Continue reading: Silent Hill 4:  The Room (Xbox, PS2)
 
     
 
   
 
  3 comments  
  Silent Hill 4 Changes the Formula  
 
 
Posted 2004-08-20 by Tony Walsh
 
 
     
 
Masashi Tsuboyama, lead designer on Konami's Silent Hill 4: The Room spoke to GamesRadar.com about changes to game play that haven't exactly been well-received in Japan: "...we think that [Japanese gamers] want to play shorter games in which you do a lot of things. Their play style and what we intend are different. What we intend is that the more you play, the more you search, the more things you find. Obviously there's a difference between what they want to do and what we intend to do. As a result, their feedback is not that good."

This latest installment in the Silent Hill series will be the first to feature a first-person view. Tsuboyama shares some interesting insights about how this camera viewpoint affects a horror atmosphere, and looks ahead to future chapters in the Silent Hill game design story. His comments are refreshingly devoid of fluff, and give an inside look at how commercial games must walk a tightrope between pleasing fans and pushing the envelope.
 
     
 
   
 
  0 comments  
  Silent Hill 5 on Next-Gen Consoles?  
 
 
Posted 2004-08-18 by Tony Walsh
 
 
     
 
EuroGamer leaks a nugget of info from Silent Hill design chief Masashi Tsuboyama on the future of the series: "We're not sure which hardware we will put [it out on], but [it will be] on the best one, be it PS3, be it Xbox 2... It won't be on the current consoles."

While it's great that this series is continuing--although I suppose it has to considering there's a movie in development--I'm not sure we're going to ever see a "better" Silent Hill. Silent Hill 3 was good, but not innovative. Silent Hill 4: The Room is due out soon, so we'll have to see if there are any leaps forward in game play. Game designers and publishers need to realize that releasing the same game on a new platform does not make a better game. Better design makes a better game, not better graphics (see Doom 3 Reviewed).
 
     
 
   
 
  5 comments  
  Doom 3’s Soundscapes  
 
 
Posted 2004-08-06 by Tony Walsh
 
 
     
 
MP3.com briefly interviews audiologist and musician Chris Vrenna about gaming in general and his work on Doom 3. IGN has a more in-depth look at Vrenna's approach. I've played about 8 hours of the game so far, and have appreciated Doom 3's understated but ever-present soundscape. Not quite a soundtrack, but more than merely ambient effects, Doom 3's audio bears an uncanny resemblance to that of the Silent Hill series: It hovers menacingly in the background, subtle enough to avoid being noticed, waiting for an opportunity to strike.
 
     
 
   
 
  0 comments  
  Salad Fingers  
 
 
Posted 2004-07-25 by Tony Walsh
 
 
     
 
Salad Fingers comes in two episodes. The second is much better than the first. Salad Fingers is simultaneously beautiful and horrible. It's the Silent Hill of cartoons. [link:bruce]
 
     
 
   
 
  0 comments  
  Silent Hill:  The Comic Book  
 
 
Posted 2004-03-09 by Tony Walsh
 
 
     
 
This is probably old news for you Comic Store Guy types, but it's new news to me. Silent Hill: Dying Inside is a five-issue comic book miniseries written by novelist Scott Ciencin. The miniseries involves two linked stories involving the themes we loved from the video game series: madness, terror... demon-children...

ComicsContinuum provides a look at five pages: 1, 2, 3, 4, 5
 
     
 
   
 
  3 comments  
  Silent Hill 4:  The Room  
 
 
Posted 2004-01-09 by Tony Walsh
 
 
     
 
Konami's unveiled the official site for Silent Hill 4. Subtitled "The Room," SH4 looks at least as creepy as the rest in the series-- judging from the front page, the game stars Brad Pitt, Neve Campbell, and Topher Grace. Scarrryyy!

The official site currently has 8 screenshots, none of which look spectacularly different from previous editions of Silent Hill. The real clincher, of course, is going to be the game play [clickback]. At this point, there is nothing new about Silent Hill: More of the same just isn't going to cut it.
 
     
 
   
 
  0 comments  
  Silent Hill 4?  
 
 
Posted 2003-10-07 by Tony Walsh
 
 
     
 
Since a Silent Hill movie is in the works [clickback], I suppose we need another installment in the suspense-horror game series as well. Since Silent Hill 3 was almost entirely rehash, the upcoming sequel had better offer something new in the way of gameplay.
 
     
 
   
 
  0 comments  
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


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