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Posted 2000-03-24 by Tony Walsh
 
 
     
 
  • Star Wars scooter. It's designed like a STAP Droid hoverbike thingy. Made by the people who make "Zappy" scooters- it's electric. $900 isn't even that bad, I would just look like Supreme Commander of the Dork Army riding it :) [link>jmageau]

  • Oh great. Another version of Shockwave. "I'm sorry, you need to go download a new version of that old thing that you downloaded a few months ago. You don't need to know why your experience has been compromised by this interruption, just trust us that it's better for you and your family. This is a recording."

  • The impossible ass. Check out this banner ad. Some artist went through the trouble of trying to make it look like this woman's back is arched, possibly awaiting some doggy-style action (like gamers get any action at all), but really her spine would have to be... oh, I don't know... BROKEN.

  • I bought a 5-button mouse yesterday only to find the scroll wheel isn't supported yet under OS9. Well, their beta drivers work- sort of- they say you can expect the occasional crash. Grr. Works pretty good for Unreal Tournament, though.

  • Dragon's Lair for the Game Boy Colour. They actually converted full-motion video for this. This game has been re-done in so many ways since the arcade version- they really got their money's worth from the original animation, don't you think?
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    Dinozoiks wrote:
    Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
    in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


    yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
    in Free iPhone Games Are Awful: Strategy?


    I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
    in More iPhone Gestures, Please


    Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
    in Dipping Into Toronto's Flash Pool


    Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
    in More iPhone Gestures, Please


    It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
    in Free iPhone Games Are Awful: Strategy?


    @GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
    in Free iPhone Games Are Awful: Strategy?


    ...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
    in Free iPhone Games Are Awful: Strategy?


    The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
    in Free iPhone Games Are Awful: Strategy?


    Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
    in Electric Sheep Builds Its Own Flock


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    Copyright (c)1999-2007 in whole or in part Tony Walsh.

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