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  Random Googling  
 
 
Posted 2002-10-17 by Tony Walsh
 
 
     
 
Google is getting so big, you can just type any old crap in there and get some results. Enter OINTY, BLETEN, or another crazy word you thought didn't exist, and you're nearly guaranteed to find some dubiously interesting links. Although I didn't find anything for LUMPADUNG or COWAGONGO, I'm sure you could find a match for other letter-jumbles.
 
     
 
   
 
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  Bites:  APPLE GETS GRABBY  
 
 
Posted 2000-02-03 by Tony Walsh
 
 
     
 
  • This story over at Mac Addict claims that Apple's iTools/iDisk program is grabbing all of the content it can. It's a tactic that several 'free home page' places such as Geocities tried out many months ago, and were reamed for by the media. Anything you put in Apple's 'free' storage space (iDisk) becomes their sole property for them to use as they see fit. The legal notice for this is apparently hard to find and very difficult to get a print-out of. Apple is beginning to get stupid with its customers, don't you think?
  • Added a gallery to my Rust Dragon page. I used the same images in my Flash gallery, and will probably have the same damn gallery linked from my Razorgrin and Non-Flash Secretlair pages soon as well. I figure it can't hurt to keep re-using the graphics, considering they're just sitting there online wasting space.
  • Does anyone know why secretlair.com consistantly crashes Explorer 4.5 on a variety of Macintoshes? It's the .swf file, but I don't know what the problem is.
  • Lots of snow in Toronto today. I hate the crunching noise of rock salt under my feet worse than the snow.
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    Dinozoiks wrote:
    Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
    in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


    yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
    in Free iPhone Games Are Awful: Strategy?


    I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
    in More iPhone Gestures, Please


    Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
    in Dipping Into Toronto's Flash Pool


    Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
    in More iPhone Gestures, Please


    It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
    in Free iPhone Games Are Awful: Strategy?


    @GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
    in Free iPhone Games Are Awful: Strategy?


    ...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
    in Free iPhone Games Are Awful: Strategy?


    The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
    in Free iPhone Games Are Awful: Strategy?


    Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
    in Electric Sheep Builds Its Own Flock


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