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  Trik Spotting  
 
 
Posted 2002-11-26 by Tony Walsh
 
 
     
 
TRIK is one of Toronto's most active taggers. Michael Simpson has taken over 100 digipix of the guy's tags. Who has more time on their hands? Note 1: One of my all-time favorite Toronto taggers, Ren, seems to be working with Trik. Note 2: Prior to finding out about Mike's pix, I put both Trik and Ren tags in a game illustration I did for a client.
 
     
 
   
 
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  Bites: SCOOTERIFFIC  
 
 
Posted 2001-12-03 by Tony Walsh
 
 
     
 
  • Ginger, now known as Segway is a scooter. The only pictures I could find so far are with this ABC TV story and this Time online story. It's a self-balancing scooter (as predicted) and will cost about $3000. Of course, nobody will be able to drive these things until cities change laws to allow small, lightweight, motorized vehicles on the streets. And then there's the issue of where to park the thing.
  • From the land of giant robots, word that Japan is going to allow human-animal hybrid clones. [story@ananova.com] Sounds very healthy. Congratulations, Japan.
  • JennyJuice is the site of Toronto illustrator/webhead Jennifer McCracken. In addition to her own sassy style, she's also hosts some pieces from one of my favorite painters, Tracy Custodio.
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      Big In Japan  
     
     
    Posted 2000-10-10 by Tony Walsh
     
     
         
     
    A secret invasion has been in the planning for years now. And the orchestrators aren’t just humans. Animals, plants, and robots are also in cahoots. Grinning from ear to ear, the culprits can often be found amongst chaotic shapes and patterns, or amidst scrambled architectural surroundings. They wait an ocean away, big heads on top, small bodies underneath, huge eyeballs on the North American horizon--ironically, the very place from whence they were spawned. What was hatched in New York City fled to Japan, where it grew, multiplied, and prospered. It will only be a matter of time before the Western world is overrun with the super-freaky cartoon creations of Rodney Greenblat, disdaining the comparatively mundane Pokemon and Hello Kitty phenomena.

    Continue reading: Big In Japan
     
         
     
       
     
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    Dinozoiks wrote:
    Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
    in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


    yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
    in Free iPhone Games Are Awful: Strategy?


    I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
    in More iPhone Gestures, Please


    Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
    in Dipping Into Toronto's Flash Pool


    Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
    in More iPhone Gestures, Please


    It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
    in Free iPhone Games Are Awful: Strategy?


    @GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
    in Free iPhone Games Are Awful: Strategy?


    ...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
    in Free iPhone Games Are Awful: Strategy?


    The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
    in Free iPhone Games Are Awful: Strategy?


    Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
    in Electric Sheep Builds Its Own Flock


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