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  Comix Frenzy  
 
 
Posted 2002-11-11 by Tony Walsh
 
 
     
 
New Orneryboy!

New Rat Boy!

Sneak preview of Sean Ward's next Beat City installment!
 
     
 
   
 
  0 comments  
  Clown Invaders!  
 
 
Posted 2002-11-08 by Tony Walsh
 
 
     
 
Evil clowns must die! It's as simple is that. GAME NOW! Blast your way to the high score list, or check out the movie that inspired this game: Night of the Revenge of the Clowns. Available to download on the Rat Boy video page. Progamming by Paul Neave.
 
     
 
   
 
  0 comments  
  Scarybear  
 
 
Posted 2002-11-05 by Tony Walsh
 
 
     
 
Jason Pultz makes a comic strip every Tuesday. His art is scary for a good Canadian boy.
 
     
 
   
 
  0 comments  
  Rat News  
 
 
Posted 2002-11-04 by Tony Walsh
 
 
     
 
I've got a new game for y'all. Clone War pits Limpy against Rat Boy in a battle for clone-lab supremacy!

And, as promised, the first weekly Rat Boy strip.
 
     
 
   
 
  0 comments  
  A day in the life of Orneryboy  
 
 
Posted 2002-11-01 by Tony Walsh
 
 
     
 
Aww, ain't that cute! Photos the day after the Hallowe'en disaster the night before. Funny stuff!
 
     
 
   
 
  0 comments  
  New Rat Boy Games!  
 
 
Posted 2002-10-28 by Tony Walsh
 
 
     
 
Alrighty, I got busy on Friday and cranked out two new Rat games. Space station racing: Jetboarder! Tetris clone: Brickyard. Hey, if anyone has some Flash game source code lying around, send it to me so I can do a quick and dirty reskin job. I'm no programmer, but I bastardize just fine :)
 
     
 
   
 
  3 comments  
  New Ornery Boy!  
 
 
Posted 2002-10-28 by Tony Walsh
 
 
     
 
Orneryboy drowns in a tsunami of seasonal nostalgia. Click for pain!
 
     
 
   
 
  0 comments  
  He is Just a Rat  
 
 
Posted 2002-10-25 by Tony Walsh
 
 
     
 
I've been tweaking the Rat Boy site, gearing up for the upcoming weekly strips, and have added a nifty Flash game entitled Rat Boy vs. The Vampires! Which works suspiciously like Pac Man. There are ten unique levels, which took me at least 20 minutes to get through. There's a large screen version also available for the high-res crowd.
 
     
 
   
 
  0 comments  
  I only want to race along, beneath the bright blue sky  
 
 
Posted 2002-10-23 by Titus
 
 
     
 
"Don't ask me silly questions, I won't play silly games," Jake muttered, looking at the final picture. It showed Charlie the Choo-Choo pulling two bunting-decked passenger cars filled with happy children from the roller coaster to the Ferris wheel. Engineer Bob sat in the cab, pulling the whistle-cord and looking as happy as a pig in shit. Jake supposed Engineer Bob's smile was supposed to convery supreme happiness, but to him it looked like the grin of a lunatic. Charlie and Engineer Bob both looked like lunatics...and the more Jake looked at the kids, the more he thought that their expressions looked like grimaces of terror. Let us off this train, those faces seemed to say. Please, just let us off this train alive.
 
     
 
   
 
  4 comments  
  Orneryboy shlorps!  
 
 
Posted 2002-10-21 by Tony Walsh
 
 
     
 
This week's episode is all about love.
 
     
 
   
 
  0 comments  
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Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


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