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  From far across the sea… Kikkoman!  
Posted 2002-11-20 by
Two more examples of some of the weirdest flash work i've ever seen. Hi Ho, Hi Ho and Kikkoman. Perhaps its just because i don't understand the language... or not. [link>AJ]
  Google-ing the future  
Posted 2002-11-18 by
A very interesting bit of speculative fiction which does an amazing job of describing the semantic web, the future of the 'net and why you should here
  Trustworthy Computing  
Posted 2002-11-14 by Tony Walsh
The solution to pre-WinXP operating system security: buy WindowsXP.
  Throw everything out:  
Posted 2002-11-14 by Tony Walsh
Disposable DVDs coming soon to a landfill near you, joining disposable cell-phones, disposable batteries, disposable plastic containers, disposable contact lenses, disposable diapers, disposable cameras, and much much more! It's a disposable planet.
  McSims Discussion  
Posted 2002-11-14 by Tony Walsh
My Sims/McDonald's adbusting article got picked up by AlterNet. Unlike the following Shift commentary, the chatter on Alternet is overwhelmingly positive and constructive. Interestingly, these folks seem to be taking the article as some kind of instruction manual for online activism.
  Big Mac Attacked  
Posted 2002-11-12 by Tony Walsh
Remember when movie theatres only showed a few previews before a film? Remember when they added commercials to the mix? Videogames were advertisement-free once, too. Long lusted after as a vehicle for commercial messaging, games have finally joined the ranks of the rest of the entertainment industry.

In the soon-to-be blockbuster The Sims Online, players could find it difficult to avoid getting their fingers soiled on virtual McDonald's hamburgers. A deal struck between Sims publisher Electronic Arts and the fastfood mega-corporation allows Sims players to open up their own McDonald's kiosk and improve their game stats by consuming McD's greasy goodies. While news of this groundbreaking sponsorship deal fades quickly from memory, failure to address this latest barrage in the war on ad-free gaming could result in a super-sized sandwich of misery. Based on the success of previous Sims offerings, The Sims Online is an ideal high-profile backdrop in the war against "advergaming." The McDonald's kiosks that dot the imaginary battlefield are mere burger bunkers to be ad-busted in an anti-advergaming mission that could go down in the annals of gaming history.

Continue reading: Big Mac Attacked
  Apple Isn’t Doing It  
Posted 2002-11-11 by Tony Walsh
"What's Apple not doing? It's not -- at least so far -- moving toward an anti-customer embrace with Hollywood's movie studios and the other members of the powerful entertainment cartel." The perils of Digital Rights Management, and how Apple is thinking differently about the DRM debacle. [story>>grego]
  Big Mac Attacked  
Posted 2002-11-08 by Tony Walsh
In upcoming The Sims Online, it's you versus McDonald's in a bid to vanquish the scourge of "Advergaming." I spout off about The Sims' not so special sauce in this feature.
  Identity Issues  
Posted 2002-11-07 by Tony Walsh
Can someone please explain to me why a restaurant called "Capt. Bob's" has a beret-and-glasses-wearing beef cow as their mascot? Sure, I get the steak reference, but shouldn't the cow have a captain's hat on or something? And what's with the big yellow glasses? Finally, their tagline is "We're not just for dinner... anymore!" What the hell does that even mean? I don't know, I just think they should give the cow a captain's hat. [link>wendy]
  Really expensive acid reflux…  
Posted 2002-11-06 by Tony Walsh
Those painful numbers keep getting lodged in WorldCom's throat, causing an unpleasant burning sensation for all. The company is yet again restating its earnings, something it's done twice this year already! You know, they call people who keep changing their story "liars." I guess corporations are above mortal shame.
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Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

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