Clickable Culture   Official Research Blog of Phantom Compass
  Birding in Azeroth  
 
 
Posted 2007-04-21 by Tony Walsh
 
 
     
 
Human-Computer Interaction expert Sylvie Noël is considering taking pictures of birds in Azeroth (the "World" of World of Warcraft) as a birdwatching project. Sounds like a great idea to me, it's a pity there aren't more opportunities to do this sort of thing in the game. As Noël writes:
    "Alas the bird population in Azeroth isn’t all that interesting: parrots, chickens, owls, vultures, buzzards and other carrion birds - there’s just not that much variation. And once you’ve seen one owl, you’ve pretty much seen them all. The only difference between the species is in the feather colouration."
Even with limited choices, it's worth considering that birding in Warcraft is actually possible--one of the things I enjoyed most about playing the game is that "playing the game" as it was intended isn't really necessary. For some, it's just as fun to poke fun at design choices, find hidden areas, base-jump, or run gnome foot-races.
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  3 Comments  
 
   
 
Comment posted by Mikyo
April 21, 2007 @ 4:40 pm
     
 
I used to greatly enjoy gnome jumping with my epic mount, even tho it was sometimes difficult to persuade them to stay in line and stand still. :P
 
     
 
     
   
 
Comment posted by Tony Walsh
April 23, 2007 @ 10:29 am
     
 
I just read about some dude using the Wiimote to fish in Warcraft. Insane!
 
     
 
     
   
 
Comment posted by Ace Albion
April 25, 2007 @ 6:57 am
     
 
If you look really closely at the doors, you can watch the paint dry too.

Emergence!
 
     
 
     
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.