Clickable Culture   Official Research Blog of Phantom Compass
  ‘Endless Forest’ Gives Thumbs-Up To Fawns  
 
 
Posted 2006-09-29 by Tony Walsh
 
 
     
 
Tale of Tales, an innovative, creative group of game developers, is exhibiting their unique virtual world Endless Forest this Sunday in Roeselare, Belgium. A new avatar will be added to the world in a nod to the exhibition's focus on teens and technology. According to an emailed announcement, "Pixel Me is an art exhibition for young teenagers about communication (technology). It features The Endless Forest next to works by Wim Delvoye, Pina Bausch and Chantal Akerman, Guy Rombouts, etc. For the occasion of this exhibition, we have created a new player avatar that the visitors of the show will be using: the Fawn." In addition to the standard exhibition, the creators of Endless Forest will be performing "ABIOGENESIS," an in-world presentation of twin gods at play. The fun begins at 2pm, Sunday, October 1, 2006.

Tale of Tales will be presenting their Realtime Art Manifesto during the Mediaterra festival at Technopolis in Athens, Greece from October 4 - 8, 2006; Endless Forest is being exhibited at Edge Conditions in the San Jose Museum of Art in California, USA until the end of November, 2006.
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  3 Comments  
 
   
 
Comment posted by Torley
September 29, 2006 @ 1:10 pm
     
 
I always thought Endless Forest reminded me of Bjork, something about her singing in the woods with deer running past. Like the beginning-and-end of Bachelorette. I haven't experienced it yet, but I wonder what will come of it. The animal faces seem flattened, almost anthropomorphic.
 
     
 
     
   
 
Comment posted by Prokofy Neva
September 30, 2006 @ 9:30 am
     
 
I love Endless Forest. It's very soothing and the graphics are great. I have moved my animal all over the place. But even though it seems like a simple game, with a pretty intuitive interface, I can't figure out how to play. And it doesn't have any instructions anywhere. Can anyone point me to a tutorial? I wonder if I have become completely hobbled by overexposure to Second Life, that when I get a simple game I can't even intuit it anymore. The thing is, I do click all around and I can't pick up the mushrooms or whatever.
 
     
 
     
   
 
Comment posted by Tony Walsh
October 2, 2006 @ 11:25 am
     
 
Torley, the deer faces are indeed anthro-style. Frankly, they look slightly disturbing to me :)

Prokofy, there are some helpful pages here--
http://tale-of-tales.com/TheEndlessForest/actions.html
http://tale-of-tales.com/TheEndlessForest/magic.html
 
     
 
     
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.