Clickable Culture   Official Research Blog of Phantom Compass
  Escape From L.A.  
 
 
Posted 2007-05-26 by Tony Walsh
 
 
     
 
I'm writing from LAX, where I arrived after a long flight from Australia. It's been a tedious day here at the airport, what with waiting for my connecting flight, boarding a jet, learning about its mechanical problems, disembarking from the jet, waiting for a new jet, boarding that jet, learning about its mechanical problems, and disembarking again.

By the time my rebooked flight takes off for Boston (and eventually to Toronto), I will have spent about 12 hours at LAX, and over 24 hours in transit counting my escape from Oz. By the time I get back to Toronto (some time around noon Eastern time on Sunday, May 27), I will have been traveling for over 30 hours since leaving Tasmania. Thanks, American Airlines, for failing to check two planes properly before loading them. Thanks also for the ten dollar "food" voucher you so graciously gave me. I can almost afford a fancy coffee and pastry with that.
 
     
 
   
 
   
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


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