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  Evil Video Streams Threaten ‘Second Life’ Cashflow: Report  
 
 
Posted 2007-12-01 by Tony Walsh
 
 
     
 
Linden Lab has warned users of Second Life that QuickTime-based video streams may be used to "crash or exploit" Second Life's client software. The Mercury News paints a more sinister picture, alerting us that "security researchers have found a flaw in Second Life virtual world [sic] that allows them to strip a user’s character of all of its in-world money."

Since Second Life currency is easily converted to American dollars, there's a real risk here: Users of the virtual world may have dozens to hundreds to thousands of "Linden Dollars" on hand at any time. In the past 24 hours, the equivalent of about $1.5M USD has flowed through the system. So how to avoid getting robbed? Linden Lab's advice is for users to turn off video streaming, despite the company's ability to turn off streaming for all users across the virtual world until Apple fixes QuickTime. This strategy is reactive in my view, as Linden Lab plans only to act if it discovers a malicious stream. Affected users will receive "appropriate assistance," whatever that means.
 
     
 
   
 
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  2 Comments  
 
   
 
Comment posted by HatHead
December 1, 2007 @ 11:58 pm
     
 
Shutting off all video in Second Life would be a total and complete knee-jerk reaction; preventing the vast majority of entirely legitimate and safe use.

Shutting off all video would also impact my SL business substantially. However understanding the economic dynamics of virtual worlds requires a more considered and sophisticated perspective than perhaps someone who is only an observer might appreciate.
 
     
 
     
   
 
Comment posted by Tony Walsh
December 2, 2007 @ 12:19 am
     
 
It's a shame nobody involved in this discussion is only an observer of virtual worlds. A less-than-considered and unsophisticated reaction to Linden Lab's half-assed security solution could really spice the conversation up.
 
     
 
     
   
 
 
     
 
     
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