Clickable Culture   Official Research Blog of Phantom Compass
  ‘Exclaim!’ Paints Weak ARG Picture  
 
 
Posted 2006-07-28 by Tony Walsh
 
 
     
 
I'm disappointed with Exclaim! Magazine's recent article on Alternate Reality Gaming. The Canadian publication couldn't seem to find a Canadian angle for the story. Instead, writer Joshua Ostroff covers American and UK efforts. It's not like a Canadian angle on ARGs is hard to find. Toronto's Xenophile Media has produced two award-winning ARGs supporting the TV show ReGenesis and is currently working with producer Matt Wolf on an ARG supporting the ABC Family property Fallen. Evan Jones of Xenophile often speaks to the media about ARGs, I'm known to be media-friendly (and worked on the game design of the ReGenesis ARGs), and Jonathan Waite is a Canadian who also happens to be the Senior Editor of ARGN. Toronto is even getting its own city-wide ARG this fall. Ostroff's article is sloppy, ill-researched, and, more importantly, doesn't acknowledge the contribution of Canadians to the art and industry of Alternate Reality Gaming.

As a matter of disclosure, I've written and illustrated for Exclaim! in the past on a freelance basis, and count Xenophile among my previous and current clients.
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  0 Comments  
 
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.