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  ‘Eye of Judgment’ Blind to Cheating?  
 
 
Posted 2007-10-15 by Tony Walsh
 
 
     
 
When I first read about PS3 augmented reality game Eye of Judgment, it didn't even occur to me that cheating would be an issue. Surely Sony had planned ahead and would be able to prevent players from pulling the wool over their Eye cameras.

Security expert Steven Davis brought my attention to the cheating issue in his analysis of Eye of Judgment as revealed in a Wired blog post:Wired article explaining Sony's anti-cheating strategy:
"Sony, as a thoughtful designer, had to consider how to handle cheating with their card game... after all, if players manipulate the deck, they can gain a substantial advantage. The solution, as described by Susan Arendt of Wired, is to have the console shuffle the cards and then tell the player which one comes out."
Eons ago, I used to work as a clerk in an all-night copy shop, and having seen everything from counterfeit currency to bootlegged public-transit tickets, I wondered if Sony had considered what comes naturally when you put a flat object of value, people and a color copier (or scanner and ink-jet printer) together in private. Apparently not--the cards don't appear to come with copy-protection measures, such as a unique serial number.

Eye of Judgment: Broken.
 
     
 
   
 
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
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Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
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