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  ‘Gears of War’ Revisited  
Posted 2006-11-14 by Tony Walsh
‘Gears of War’ Revisited
My first impressions of the Xbox 360 game Gears of War weren't favourable, but I did end up taking time to play a good 8-10 hours of the single-player campaign and another hour of multiplayer. My opinion hasn't changed much. Yes, the graphics really are outstanding (even if the colour palette is drab). No, the game is not worthy of the praise that's been heaved on it by fanboy reviewers. At its core, Gears is a game on rails, with no opportunity for meaningful decision-making or exploration. The player is railroaded from one action scene to the next, except that the action and scenery is often repetitive. As I mentioned in my earlier post, the dialog is painful, and the story pretty much worthless. This being said, I think the game would be a lot more fun in co-operative mode. It is a brainless shooter, and therefore a good way to kill an afternoon with a friend.

Multiplayer still seems too limited, and I just read yesterday that the entire model for ranked multiplayer is completely flawed. The Older Gamers Paradise points out lots of easy exploits for gaming the ranking system, most of which seem to be possible because of design flaws. Again, playing with friends would probably alleviate this (but apparently Xbox Live friends can't play with each other in ranked games).

Summary: A great-looking, but mediocre game that would be best suited for 14 year-olds if it didn't have so much foul language in it.
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