Clickable Culture   Official Research Blog of Phantom Compass
  I See IMVU  
Posted 2005-09-01 by Tony Walsh
While I'm waiting to see if the operators of will afford me a look at their press kit, I feel compelled to at least introduce you to their 3D avatar-based chat environment. IMVU bears a striking resemblance to the look and commercial aspects of virtual world There, so much so that it wouldn't surprise me if There's developers were involved. The IMVU software seems to operate as a layer on top of existing IM applications, such as MSN, and uses small browser windows for much of its interface. Signing up is free, and involves customizing your avatar via the web. First-time users are given 1000 credits (play-money) to buy additional content. More credits can be purchased for real-world money.

IMVU is extremely commercial in nature. Everything will cost you something, even just the ability to preview potential purchases on your avatar ($19.95), reserving your namespace ($5.95), or eliminate advertisements. IMVU content is available for micropayments of about $0.50 for an average pair of shoes or haircut. The company is looking for sponsors for branded content. Like Second Life, and There, users can create and sell their own content, such as avatars, clothing, animations, and textures. IMVU requires members to sign up for their Developer program, where they'll need to agree to an NDA before receiving vital information and templates. I'm not sure how lucrative selling in IMVU is, but the prices for items are comparable to Second Life's conversion rates.

I joined yesterday and am sorely disappointed I have to pay to preview their pornographic content, which is evidently locked away but I assume extremely popular. One thing I've learned about virtual worlds is that two avatars cannot just share a chat window without taking their clothes off.
  ... share via email digg bloglines fark reddit newsvine simpy blogmarks magnolia  
Comment posted by Aesop Thatch
September 17, 2005 @ 1:15 pm
Tried this out last night, wasn't at all impressed. It really is just a 3D chatroom. On the other hand... Mesh-based primitives.... Oooh.
Comment posted by Tony Walsh
September 17, 2005 @ 1:40 pm
As Will Harvey says, IMVU isn't trying to be a virtual world--instead, it simply aspires to be a 3D chatroom with the world's best avatars. While it bears some similarity to There and Second Life, IMVU doesn't seem to be interested in competing with those larger spaces, and probably appeals to a different audience.
[ Detailed Search ]
Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL



Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.