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  iGame Radio to Spotlight Virtual Economies  
Posted 2005-10-24 by Tony Walsh
 reports that online broadcaster iGame Radio will be chatting with Jon Jacobs of MindArk and David Fleck, Marketing VP of Linden Lab: "Host Omaha Sternberg will talk about the in-game economies of both games, comparing the items-based economy of MindArk's Project Entropia with the land-based economy of Linden Labs's Second Life." I'll be interested in how this discussion is handled, considering that Project Entropia is a game, and Second Life isn't, but the two virtual worlds share some economic similarities. Second Life's economy is only partially driven by land--its content industry (driven entirely by users) is also a major economic stimulant; Entropia is somewhat notorious for its $26,500USD sale of virtual land to a single user.

iGame's discussion on virtual economies airs at 6pm Pacific Time.
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Comment posted by Tony Walsh
October 25, 2005 @ 8:26 am
The first half-minute of the interview lead-up showed that Omaha Sternberg didn't do her homework. She overlooked Second Life's items-based economy (stating that land-use fees run the economy), inaccurately stated that Second Life Basic Accounts are available for a flat fee (they are now free), and said that Basic account holders "aren't dedicated to the [virtual] world" in comparison to Premium Account holders (that's her opinion--I disagree), who pay on a "low monthly basis" (untrue, rates vary from under $10 to thousands of dollars depending on how much land you own). After this intro, I couldn't be bothered to listen to the rest of the trainwreck.
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