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  Implications of GTA’s Aussie Banning  
 
 
Posted 2005-08-01 by Tony Walsh
 
 
     
 
Grand Theft Auto: San Andreas has been given "unclassified" status in Australia due to its hidden sexual content, which means that the video game has effectively been banned. Aussie game journalist Neal Stewart ponders what this might mean for interactive media in general, and raises the question of what might happen to the multi-user virtual world Second Life if local censors were to examine it.

"[S]hould the Australian government ever consider Second Life to be a 'computer game' - even an adult one - it would get the chop," writes Stewart, noting that there are plenty of examples of sexual content in Second Life "far more mature than those unlocked by the Hot Coffee mod for San Andreas."

Second Life is divided into self-contained Teen (no sexual content allowed) and Adult (18+) zones, with the latter further split into "PG" and "Mature" areas. Despite the isolation of sexual content to appropriate areas, it could be argued that Second Life, like Grand Theft Auto: San Andreas, contains "hidden" sexual content. Although extremely popular within the SL community, Mature content isn't advertised by developers Linden Lab as the sort of content one might discover in their virtual world. Given the recent rabidity of the Morality Police, Linden Lab might consider repositioning Second Life's sexual content before censors discover what goes on inside the gates.
 
     
 
   
 
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  3 Comments  
 
   
 
Comment posted by Neal Stewart
August 7, 2005 @ 9:42 pm
     
 
Hi Tony :) I'm not sure about the 'Aussie game journalist' description but what the hey :)

The San Andreas implications for SL are certainly interesting but I don't think pose any threat to SL in Australia. I think the real story here is just how absurd Australian classification legislation is, fullstop. I mean, 'Leisure Suit Larry: Magna Cum Laude' was banned here last year. Leisure Suit Larry! :)

I'm not sure what you mean by LL maybe 'repositioning Second Life's sexual content'. Could you please say some more on this? Cheers.
 
     
 
     
   
 
Comment posted by Tony Walsh
August 12, 2005 @ 10:50 pm
     
 
Hmm, well perhaps 'game blogger' is more accurate. I consider you a game journalist. How do you describe yourself?

In this entry, I highlighted a small portion of your post to support what I saw as the greater implications of SL's mature content (in light of the mania surrounding GTA:SA). I can see how nutty the Aussie censors are, and I appreciate how that's a core issue for you. For me, the issue is the 'borderline' quality of Second Life that might see it have trouble in countries taking action against GTA:SA.

Regarding Linden Lab's presentation of sexual content: Well, currently, there isn't any presentation of sexual content. Linden Lab doesn't market sexual content as a part of the experience, despite the fact that a large number of residents engage in sexual activities inworld. This makes Second Life's sexual content "hidden." When I talk about "repositioning," I mean that Linden Lab might want to present Second Life's popular sexual aspects in a more public light so it doesn't look like SL has any hidden surprises. Public relations needs to be proactive. If Linden Lab doesn't spin Second Life the way they want, others will spin it for them. A rabid member of the Morality Police could easily make Second Life look like a virtual Sodom and Gomorrah.
 
     
 
     
   
 
Comment posted by Neal Stewart
August 22, 2005 @ 1:43 am
     
 
Hi Tony. I understand your interest in the borderline quality of SL. I just like to throw stones at the Aussie censors whenever I can :)

Your idea about LL getting in first with the sex spin is cool. But any specific ideas about how they might spin it? :) That seems like the tricky part to me. Something coy and implied like one might do for The Sims? Or something cheeky and more brazen, like the M-rated 15-Paris-orgasms montage in the movie 'Amelie'?
 
     
 
     
   
 
 
     
 
     
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