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  Linden Lab Rolls Out Google-Powered’Second Life’ Search Engine  
 
 
Posted 2007-10-20 by Tony Walsh
 
 
     
 
Linden Lab announced yesterday that a new, Google Search Appliance-facilitated search system for Second Life should be available both to Second Life users and outside web surfers "in the next few months." The new system, which funnels data from the virtual world into ordinary web pages, replaces a legacy system so past its prime that a number of third-party developers have invented their own public search tools, such as the Electric Sheep Company this year, or Wet Ikon in 2005.

Land parcels, resident profiles, groups, scheduled events, individual objects, and articles in the Second Life Wiki will be indexed by Linden Lab's new search engine. "Mature" content will be flagged as such in search results, and objects on public land which are marked for sale will be indexed by default. Second Life residents will be able to manually exempt objects from search, addressing privacy concerns raised by The Electric Sheep Company's search tool earlier this year.

Because official search results will be published to public web pages, Linden Lab expects in-world content to be indexed by web-exclusive search engines such as Yahoo! and Google. Presumably search results across all engines will include direct links (known as "SLURLs") to in-world content, and RSS feeds so interested parties can receive alerts when Linden Lab's search engine finds something they're looking for.
 
     
 
   
 
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
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Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
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