Clickable Culture   Official Research Blog of Phantom Compass
  ‘Music Lounge’ Users In ‘Vogue’ [Updated]  
 
 
Posted 2007-07-13 by Tony Walsh
 
 
     
 
‘Music Lounge’ Users In ‘Vogue’ [Updated]
Users of brand-friendly microworld The Music Lounge have started their own lifestyle magazines featuring in-world gossip, personalities and fashions. One of the first, dubbed The Lounge Issue, by user 'Softcoppertone,' seems to have made it to issue #2, but wasn't available online at the time of writing. The Lounge Issue's second issue contained an article on cybersex which caused a bit of controversy due to the teenage demographic of the Lounge. Meanwhile, all 24 pages of Lounge Vogue's first edition published by 'limy' are available online, featuring music, fashion, bootlegged real-world brands, and snapshots of Lounge culture.

I think the emergence of an in-world press (even lifestyle rather than hard journalism) marks the maturity of a virtual world. While the production values of these Lounge magazines are amateurish, it's obvious substantial effort went into Lounge Vogue, apparently the only such magazine covering the Lounge currently available online. Chatter on the Lounge message boards indicates other users hope to kickstart their own magazines. Personally I'm hoping for deeper cultural substance--it's a pity The Lounge Issue and its cybersex article are no longer available. [update: it's up now, and issue 2 contains some great inside scoops!]
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  0 Comments  
 
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.