Clickable Culture   Official Research Blog of Phantom Compass
  Peep-Show Potential in Sony’s ‘Home’  
 
 
Posted 2007-03-23 by Tony Walsh
 
 
     
 
Sony's upcoming 3D game lobby Home is packed with peep-show promise, allowing users to host private gatherings where media such as video may be shared. Private spaces are unmoderated, according to Sony big-shot Phil Harrison, who told semi-official Sony site Three Speech that "[P]eople can express their creativity inside Home in a wide variety of ways and it's not necessarily for us to dictate what that should be." Additionally, Harrison said that Sony hopes to offer user-to-user "transactional elements" in the future.

Where technology springs up, porn and profit naturally follows: With Home's video sharing and a transaction system, peep shows are an inevitability. You pay me in whatever filthy lucre lubricates Home's user-to-user transactions, I invite you to my screening room for a 30-minute porn clip. Since the session is private, nobody can complain--not even copyright-holders to the porn clips, who would never know whether or not infringements were taking place. Everybody wins!

This whole peep show thing isn't far-fetched when you consider users of Habbo Hotel whore themselves out for gifts of virtual furniture, or that Second Life escort services are a dime a dozen.
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  6 Comments  
 
   
 
Comment posted by csven
March 23, 2007 @ 7:21 pm
     
 
iirc, Harrison has since GDC indicated that "private" rooms won't *really* be private; specically to deal with this sort of activity. Seems to me like there's some waffling going on as a result of these concerns. Not sure what the current line is.

Forget where I read the follow-up; probably over on Kotaku.
 
     
 
     
   
 
Comment posted by Ace Albion
March 26, 2007 @ 6:02 am
     
 
If you can upload pictures and videos of your cats, you can upload pictures and videos of your pussy.

It's as simple as that.

But yes, there is no such thing as privacy when you're acting inside of someone else's space. Uploads, chat, it will all be logged, and inspected and ogled by squinty eyed techs in some Sony cubicle farm somewhere (or quietly, in the dark, in some server room- whichever).

I imagine they'd make christmas tapes of the best stuff to share round the office.
 
     
 
     
   
 
Comment posted by Tony Walsh
March 26, 2007 @ 8:18 am
     
 
Ah, but the difference between videos of your cat and videos of your privates is that someone's more likely to pay to see your privates. Probably a premium if both your cat and your privates are involved.

I wonder if Sony would really consider human moderation of content passing through Home--it's an expensive strategy. Furthermore, I wonder if shared media actually gets relayed by Sony servers, or if it's more of a peer-to-peer distribution. Seems unnecessary and legally complicated for Sony to copy your media onto its own servers so that it can be shared on your behalf.
 
     
 
     
   
 
Comment posted by csven
March 26, 2007 @ 3:30 pm
     
 
Considering Sony's track record and the potential mess, this should prove extraordinarily interesting.
 
     
 
     
   
 
Comment posted by Ace Albion
March 27, 2007 @ 4:11 am
     
 
They could probably use all the plausible deniability they can get. I'm just making the point that if you make it possible to put user-generated content up on the intertubes, they'll put porn up in one place, and a credit card/paypal thing somewhere else that points you to it. It's a foregone conclusion. Or maybe playstation hookers will offer hot text for an extra unlocked car in ridge racer or something.

2007- Year of the Sony Swinger.
 
     
 
     
   
 
Comment posted by csven
March 27, 2007 @ 11:17 am
     
 
Better yet, they'll stick up pics of themselves (yeah, right) and use one of the pay-as-you-go VoIP services to "consult".
 
     
 
     
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.