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  ‘Persuasive Games: The Expressive Power of Videogames’ Released  
 
 
Posted 2007-07-09 by Tony Walsh
 
 
     
 
Ian Bogost's latest book, Persuasive Games: The Expressive Power of Videogames, looks at how video games make arguments, offering a theory of rhetoric for games, and covering a wide range of example games with an eye towards politics, advertising and learning. It's now available through Amazon and MIT Press.

Bogost is an assistant professor at Georgia Tech, and founding partner of Persuasive Games, a firm which recently entered into a publishing relationship with the New York Times, creating newsgames for the paper's online op-ed page. I'm particularly looking forward to Persuasive Games (the book), as one of the colleges where I teach part-time will make persuasive games one of its main areas of investigation this fall, and because most of the games I've worked on over the years have had an educational or marketing agenda.
 
     
 
   
 
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


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