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  Review: “Kung-Fu Chaos”  
 
 
Posted 2003-02-24 by Tony Walsh
 
 
     
 
Kung-Fu Chaos (Xbox)

Publisher: Microsoft Game Studios
Developer: Just Add Monsters (JAM) Ltd.
Price: $49.99US ERP
Availability: Spring 2003

Bust out the wine, `cause it goes so well with cheese. UK developer Just Add Monsters slathers it on thick with 4-player fighting game Kung-Fu Chaos. A great party game (another reason you'll need wine,) Kung-Fu Chaos features goofy characters, simple controls, a dynamic environment, and the ability to replay the action in gloriously gritty Super-8 style.
Kung-Fu Chaos is all about rock `em sock `em action movie-making: Your character is an actor, working for a barely-sane director in a dozen or so familiar and bizarre locales. A true star will survive to the end of the picture. Fail, and you'll be mercilessly insulted by the movie's director.



Kung-Fu Chaos can be played by anyone with a penchant for "thrashing" on their controllers, but players who finesse their combat moves are rewarded with extra points. Take your bravado to the extreme by taunting fallen opponents. Taunt successfully three times, and you'll gather enough juice for a deadly super-move guaranteed to lay waste to just about everything in sight.

The game movie-set environments are constantly in flux-- unlike the static battlegrounds of Street Fighter or Tekken-style fighters, Kung Fu Chaos moves the action along a set path. If you can't keep up with the flow of the movie, your character loses lives, so you're not only battling other players, you're up against the ENTIRE WORLD!

All in all, Kung-Fu Chaos is a nice little exercise in campy party-gaming. As a quick fix (rental) it will definitely deliver laughs to any livingroom. I spent about an hour taking a tour of the game, and wonder if it's got much lasting single-player potential.
 
     
 
   
 
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Comment posted by tony
February 24, 2003 @ 4:00 pm
     
 
Hey, anyone got anything positive or negative to say about PHP-Nuke as a site tool? I was thinking it might be worthwhile to convert the entire Secret Lair over. I've been resisting going this route for a long time, but I have so much content now it's just getting stupid.
 
     
 
     
   
 
 
     
 
     
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