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  Punking Games  
 
 
Posted 2007-11-13 by Tony Walsh
 
 
     
 
Jeff Murray of Fuel Industries doesn't just ask "Whats wrong with the game industry?" He longs for a rebel movement in games:
"...just as punk said anyone with a guitar could make music, I want anyone with a keyboard to be able to make games. I want more radical speaking in the industry and more radical thought outside of academia. I want argument and discussion, then perhaps a fight in the car park afterward … in effect; I want some rock n roll attitude in games. I don’t care if someones game is un-original, just as long as it does to my senses what voiceover guy said it would on the trailer!
[...]
If you want to make games, don’t even bother about the rest of the industry and what they’re doing… just get out there and go for it. Punk style!"
Hey, as long as you're punk-rock enough to live off beans on toast and bargain beer, that's a great plan. Seriously: if you're young and on fire, why not go the risky route and churn out the games you always wanted to--screw what everyone else is doing! Speaking from a post-punk parent perspective, that's not the most practical route, but it sure is nice to dream about while I sniff the leather of my old biker jacket.

Incidentally, Murray's not the only one riffing on rock'n'roll and interactive entertainment these days.
 
     
 
   
 
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  6 Comments  
 
   
 
Comment posted by Jos 'Hyakugei' Yule
November 13, 2007 @ 2:06 pm
     
 
I don't know why, but when i saw the title of this post i thought it said "Puking Games".
 
     
 
     
   
 
Comment posted by Tony Walsh
November 13, 2007 @ 2:53 pm
     
 
Yeah I thought the same thing when I looked at it today. Would have been a more interesting post, maybe.
 
     
 
     
   
 
Comment posted by Jos 'Hyakugei' Yule
November 13, 2007 @ 3:00 pm
     
 
Well, punk rock and puking seem to go hand in hand... I'm reminded of a Day-Glo Abortions gig where the singer was 'chuking all over the stage. I think that was also the loudest show i've ever been too.

That would be an interesting hardware add-on - the 'puke'-gun. You'd hook it up via USB, fill it with water (or something), and aim it at your self. During the game it would squirt you at specific times...

Ok, actually that would be pretty horrible.
 
     
 
     
   
 
Comment posted by Jeff Murray
November 14, 2007 @ 5:42 pm
     
 
I think I like the idea of puking games ... like, Track n' Field for vomit.

I see it like this ... if you can make an experience, it doesn't matter if it's the same three chords played over and over as you scream 'balls' down the mic just as long as people enjoy that sort of thing! There is some truly awful AAA content out there that cost twenty five bazzilion dollars to make thanks to the bloated production team who followed every single 'how to make a game' practice in the game design manual, so punking out your own inferior Gears of War clone isn't about to destroy the world - it'll most likely give someone a good time for a low cost. Nuthin' wrong with that!

Everyone has got an idea for a game (it seems sometimes) so give them the tools to go for it and let's just open it up. Give gaming back to the 'people' and away from academia.

Welcome to the People's Free Republic of Game Design! lol ... now where's my *denim* jacket ;)
 
     
 
     
   
 
Comment posted by Jeff Murray
November 14, 2007 @ 5:45 pm
     
 
As a responsible parent I guess I should add 'don't quit your day job just yet, though' to the end of my article!?
 
     
 
     
   
 
 
     
 
     
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