Clickable Culture   Official Research Blog of Phantom Compass
  Raiding for Fun and Profit  
Posted 2007-06-26 by Tony Walsh
Somewhere between herding angry cats and precision military operations lies the MMO raid, a player-organized group assault on a specific game target. Witness a classic Onyxia raid executed in World of Warcraft, or the recently-perpetrated raid on a player-controlled Titan-class warship staged in EVE Online. Both incidents illustrate how there's more going on here than "just a game," and explain why most of us will never have the time, skill, and coordination to pull something like this off.
  ... share via email digg bloglines fark reddit newsvine simpy blogmarks magnolia  
Comment posted by Ace Albion
June 27, 2007 @ 5:05 am
Coordination, or orchestration? The biggest thing that puts me off ever wanting to do a WoW raid is that I'm always reading that it's basically a rote performance. The whole things is known beforehand, and all that is left is for the musicians to play to the conductor.
Comment posted by Tony Walsh
June 27, 2007 @ 10:09 am
Good point, Ace. I think my initial description was biased towards my early experience with WoW, where the optimal raiding strategies hadn't yet been worked out.

Even if the routine is known ahead of time, though, it still seems to be a challenge to get all the performers to play their parts with precision--the '50 DKP minus' video is a good example of that.
[ Detailed Search ]
Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL



Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.