Clickable Culture   Official Research Blog of Phantom Compass
  ‘ReGenesis’ ARG Gets Second Season  
 
 
Posted 2005-11-17 by Tony Walsh
 
 
     
 
I'm pleased to be able to announce that the ReGenesis science/adventure TV show and "Extended Reality" (read: Alternate Reality) game will extended for a second season, seeing the reprisal of roles across the board. Shaftesbury Films will be again be producing the award-winning TV series airing on The Movie Network and Movie Central in March 2006, while Xenophile Media will again be producing a bigger, bolder edition of the Alternate Reality Game component. I have again joined the outstanding Xenophile team as Game Designer on the project, and I look forward to exploring and pushing the edges of the ARG genre further than before.

The first season of the show has re-aired on the Global TV network here in Canada, and those registered for the ReGenesis Extended Reality game this time around are eligible to win a spot in an episode airing in the second season. Winners, I am told, will be able to visit the set where season two is now shooting.

I won't be able to write about or discuss the specifics of the ARG component until the such information is released publicly, and there won't be any clues or other game play available here. For breaking ReGenesis news, it's best to keep tabs on the official site.
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  0 Comments  
 
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4161 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.