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  ‘Second Life’ Account-Management Going 2D?  
 
 
Posted 2007-02-16 by Tony Walsh
 
 
     
 
Linden Lab is developing a 2D account-management system for its 3D virtual world Second Life, according to an official post on the company's blog today. The tool set, tentatively titled "my.secondlife.com," will be developed as part of a major redesign of the Second Life web site, and "could include everything from organizing group memberships to editing [user profiles] to browsing recommended in-world locations..." Such functionality is currently available to users exclusively through Second Life's client software, but Linden Lab hopes to expand administration options not only to the 2D web, but mobile devices and beyond.

This is a good move by Linden Lab. Not only will the web-based tool set reduce the number of concurrent avatars in-world (and therefore help the entire 3D system run more smoothly), but it could help to make the user experience better by simplifying the standard-issue Second Life client interface--there's no good reason we should have to log into a 3D world to perform 2D tasks such as checking instant messages, managing groups, or organizing inventory. It's clear the company recognizes that hooking into Second Life from a variety of devices can only help the virtual world seep further into the real one. I think there's a good chance Linden Lab will keep its web-based system fairly open, allowing third-party developers to create their own hooks into the company's system. An open web-based tool set combined with Second Life's recently open-sourced client software will extend the lifespan and relevance of the platform.
 
     
 
   
 
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
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