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  ‘Second Life’ Enlightenment For Sale  
 
 
Posted 2006-08-25 by Tony Walsh
 
 
     
 
Fostering a robust, enjoyable experience for new users has always been one of Second Life's weak points, in my opinion. The virtual world is a strange place with its own cultures and social systems, and if the clunky interface doesn't prove too problematic for newbies, many are left wondering what to do, where to go, or even why they should bother.

In my first week of experiencing Second Life, I was disappointed by the lack of helpful documentation. The docs instructed me to go to the region of Jessie, buy a gun, and shoot the place up--actions the residents of Jessie seemed to strongly object to. Right away, I could see that the outside rules created by Linden Lab didn't always agree with resident-created rules. The lack of proper documentation, and the disjuncture between system and resident rules has never been solved... until now.

Suddenly, there's Second Life: The Official Guide (first spotted by Aimee Weber). Due out this December, the book promises to "[explore] in detail every aspect of Second Life's rich and multilayered virtual world, [explain] how it works, and [offer] a wealth of information and practical advice for all Second Life residents."

I'm still confused. After years of providing sub-par, hard to find, irrelevant documentation to its users, has Linden Lab finally compiled the missing manual for its virtual world? Perhaps this was all part of the company's plan. Offer free entrance to Second Life, and then offer the manual for twenty bucks. One can only hope that a condensed version of the manual will be made freely and easily available through official channels.
 
     
 
   
 
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Comment posted by purewestdocs
August 25, 2006 @ 10:03 am
     
 
I can only hope it becomes available for free. After speaking to many Second Life residents, and getting really excited about entering what sounded like an incredible, fascinating world, I was so disappointed the first few times I entered Second Life. As far as I could tell, everyone was either in a brothel or a casino! I flew around aimlessly, entered many communities that didn't want or like strangers (Goreans, Furries, etc) and it wasn't until I searched for residents I'd interviewed that I enjoyed it in the least. For those curious people who are exploring it without having any in-world contacts, I can only imagine they are met with frustration or boredom. I think you're absolutely right, Tony- offer it for free. Aimee's a sweetie, I think she'll find a way...
 
     
 
     
   
 
Comment posted by TroyMcLuhan
August 25, 2006 @ 1:26 pm
     
 
It's nice that someone has attempted to write the missing manual for Second Life, but I'm skeptical. Second Life is constantly changing, so a book written 6 months ago (or more) will have many inaccuracies and omissions.

Linden Lab has started collecting all their help information together into a Second Life Knowledge Base. It has a better chance of being current. Unlike a book, it's also searchable.
 
     
 
     
   
 
Comment posted by Prokofy Neva
August 27, 2006 @ 3:10 am
     
 
Trying again with a comment:

I'm skeptical, too, because if no one has heard about this project or knows the guy has been in SL, you have to wonder how knowledgeable he is. Furthermore, if he's been steered once again by LL's media department to the same old avatars, he has the usual pinhole approach. And judging from Aimee's raising of an eyebrow that the Lindens seemed to be departing from her Platform Party's notions of platform and going to much "game" with such a "game manual," we can't be sure even the high-profile avatars interviewed were heeded on the basics.

There's a huge demand for game manuals, people love to read them, sometimes even more than playing the game itself.

I should note that Foolish Frost, a well-known developer and builder in SL, has a very good manual, "A Foolish Guide to Second Life," clear, good typeface and pictures, very easy to read. The only drawback is that it is in PDF, not inworld, and only by joining his forums at www.sldrama.com which is reached by touching an inworld kiosk first -- like others setting up shop in the wake of LL's decision to close the official forums, he is insisting on use of SL names rather than nicks and alts that have plagued the official and unofficial forums. Surely, given the access obstalces, however, he'll figure out a way to put this PDF on his other websites to make it very broadly available.

I'll also note the cards prepared at the Ross Info Memory Bazaar I helped to develop, here:
http://slurl.com/secondlife/Ross/35/244/60/
It has a lot of practical tips and insights not just of the "here's how you build" variety that you can't find in the regular orientation and knowledge base.

Also f1 now contains their knowledge manual and it's searchable.
 
     
 
     
   
 
Comment posted by Foolish Frost
September 9, 2006 @ 9:55 pm
     
 
While Prok means well, I should note something:

You have never needed to join in order to download the guide. That would have defeated the entire function of the beginners guide.

Apart from that, have it here: http://www.sldrama.com/index.php?action=tpmod;dl=item7

It's free, and fun!
 
     
 
     
   
 
 
     
 
     
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