Clickable Culture   Official Research Blog of Phantom Compass
  The Computer Says You’re Violent  
 
 
Posted 2006-10-27 by Tony Walsh
 
 
     
 
Have you ever wondered who might be watching any of the surveillance cameras mounted around your city? According to NewScientistTech, it's not "who" will be watching, but "what." A computer may some day review closed-circuit camera footage, deciding whether or not violent activities have transpired. The technology, still in development, analyzes footage frame by frame, trying to match pixel-clusters against a model of the human form. The makers of the system believe they can determine what an interaction means. "For example, when identifying two people shaking hands, their hands must not only be close, but must also move in synchrony." Asynchronous movement might not be a handshake, but a punching-match, believe the inventors. "On average, the system was 80% accurate at identifying these activities correctly."

I'm glad to read the makers of the system recognize it has a long way to go. Personally, I think technology like this is going to turn up too many false positives to be useful: How do we know when two people are play-fighting as opposed to real-fighting? Is playing paper-rock-scissors or doing Tai Chi going to alert the police? Daydreaming about the social ramifications, I see flash-mobs staging "false positive" events such as breakdancing, crunking, or pillow-fighting in public spaces--would the authorities then feel obligated to restrict our freedom of expression to make up for a technological failing?
 
     
 
   
 
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Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


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