Clickable Culture   Official Research Blog of Phantom Compass
  The Secret Origins of Linden Lab CEO Philip Rosedale  
Posted 2006-11-20 by Tony Walsh
In the Grid magazine published a revealing interview last week with Philip Rosedale, CEO of Linden Lab. The co-founder and head of the uber-hyped Second Life opened his closet for In the Grid to see, revealing a virtual world inhabited entirely by skeletons. Just kidding. In the Grid gives readers a glimpse at Rosedale's career path, including the early development of and philosophy behind Second Life.

Rosedale told In the Grid that he was an early reader who was interested in how things worked. "I was really into making stuff, and I was always struck by the idea that the computer was the best 'place' to make things," he said, explaining that since his youth, he's had "a deep belief that computers could simulate anything; great amounts of complexity." Fast forward to today, when Rosedale's computer-simulated world is so greatly complex that it can be crashed easily by any of its residents at any time. That's like you being able to break the internet by clicking this link. "We are probably a bit early in terms of tech still," Rosedale told In the Grid. Linden Lab is currently looking for staffers (as revealed in a Town Hall meeting last week), numbering under 30 developers in a company of about a hundred people.
  ... share via email digg bloglines fark reddit newsvine simpy blogmarks magnolia  
Comment posted by Prokofy Neva
November 21, 2006 @ 1:47 am
I think this interview covered a lot of the basic hagiographic story of Philip Rosedale -- the stuff about him building computers when he was in 4th grade and starting companies in high school -- I'm surprised he didn't recycle yet again the story of hooking up a garage-door opener to open up his bedroom roof, etc.

The two new pieces of information I could see here were 1) that he dropped out of school for a year in frustration and that it was difficult for him to buckle down and get the grades he needed to get the BS in Physics and 2) that his father was Navy pilot.

One could draw certain psychological conclusions from this -- his life is much pawed over for such clues because he has god-like status in our world. But he is evidently a rather privage individual, never discusses family, i.e. wife and kids or parents, in the way other public figures do. The fact that he always refers to everything around LL and SL as "going to work" and "that keeps me going to work in the morning" and "at work" suggests that he also enjoys something separate from that work, that many of his customers don't have -- a private first life.
[ Detailed Search ]
Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL



Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.