Clickable Culture   Official Research Blog of Phantom Compass
  User-Created Card Game in ‘Warcraft’ World  
Posted 2006-05-04 by Tony Walsh
User-Created Card Game in ‘Warcraft’ World
One creative German designer has created a card game playable within the massively multiplayer game World of Warcraft. Taking advantage of Warcraft's extensible "add-on" system, Andreas Jacobs puts forward an extension of the game's fiction. A Google translation of his concept reads: "In the depths of their pits and tunnels the dwarves an unusual pastime devised. They call it Andromasch, we call it Zwergenpoker." According to the spottily-translated rules of the game, each dwarf uses their own pack of cards, consisting of fire, air, water, and earth icons. Cards are drawn, arranged into hands, and played. The best hand wins.

Earlier this year, an entire package of game add-ons was released, containing re-creations of well-known board and arcade games. Zwergenpoker stands out from this crowd by virtue of its integration with the fiction of the larger game that enables it, even if the rules of the game are similar to real-life poker.
  ... share via email digg bloglines fark reddit newsvine simpy blogmarks magnolia  
[ Detailed Search ]
Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL



Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.