Clickable Culture   Official Research Blog of Phantom Compass
  ‘Virtual Me’ To Facilitate Furries, Age-Players?  
 
 
Posted 2007-04-19 by Tony Walsh
 
 
     
 
Gosh, it ain't just the avatar-bandwagon Electronic Arts and Endemol have jumped on, it's the Furry and "age-play" scenes as well. Wonderland's Alice Taylor snapped some pics of the opening keynote from this year's Women In Games conference, where EA's Sharon Knight mentioned the upcoming avatar-based "hybrid form of entertainment" Virtual Me.



Check out the Furry in the middle, and the kid on the right. It's like a page out of the inevitable Second Life Moral Panic Handbook. Suddenly I'm concerned about how extensive user-to-user interaction will be on VirtualMe.com. Will there be hugging? O NOES!
 
     
 
   
 
  ... share via email del.icio.us digg bloglines fark reddit newsvine simpy blogmarks magnolia  
  3 Comments  
 
   
 
Comment posted by burpiemcghee
April 20, 2007 @ 7:16 pm
     
 
Actually, for "Furry" and "Age Play" I think that might be "Robot" and "Manga"...

BMcG
 
     
 
     
   
 
Comment posted by Tony Walsh
April 21, 2007 @ 12:17 pm
     
 
VirtualMe to facilitate robot fetishism and hentai? O NOES :)
 
     
 
     
   
 
Comment posted by Brace Coral
April 23, 2007 @ 1:00 pm
     
 
*gigglesnorts!*
 
     
 
     
   
 
 
     
 
     
[ Detailed Search ]
Clickable Conversation
5224 comments
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... http://www.dino.co.uk/labs/2008/45-tips-when-designing-online-content-for-kids/ Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'


yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?


I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please


Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool


Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please


It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?


@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy?


...you get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?


The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?


Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock


Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL

Accessibility:

TEXT

Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.