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  Vivox Gives ‘EVE Online’ A Voice  
Posted 2006-05-10 by Tony Walsh
Massively-multiplayer spacefaring game EVE Online will soon provide its players with integrated, real-time voice communications, thanks to services provided by Boston-based Vivox. According to a joint announcement by EVE's maker and Vivox, players will be able to create and manage voice conference channels in-game--currently, communication is conducted through text chat or third-party voice services. Vivox's voice chat will be offered as a premium service option to EVE subscribers, who may prefer in-game integration over unofficial, separate solutions such as Teamspeak or Ventrillo.

In April, I interviewed Vivox's CEO Robert Seaver and VP of Product Management and Marketing Monty Sharma in an article entitled "Connecting Real Voices Through Virtual Worlds." The article details Vivox's efforts and approach in bringing VoIP services to virtual worlds such as Second Life and EVE Online. Mark Wallace edited the article, and his thoughts on the Vivox/EVE development can be found here.
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