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  ‘World of Warcraft’ Dead Zone Exploration  
Posted 2005-08-02 by Tony Walsh
‘World of Warcraft’ Dead Zone Exploration
Popular massively-multiplayer game World of Warcraft provides a large-scale world with two continents for adventurers to explore. I've been playing for about half a year, and have read reports of uncharted regions not meant for the eyes of players--these zones aren't intended to be accessible, but persistent gamers can't be stopped. Then there are accidental tourists, such as myself. A long swim along the north-eastern coast of the Eastern Kingdoms took me right off the map into what would best be described as a Dead Zone. Documentation of my discovery follows.

I entered the Dead Zone by riding my horse up a series of rocky hills. I climbed higher and higher until I reached a strange plateau. Unlike the rest of World of Warcraft, the area was devoid of detail, save for unusual terraforming. No creatures or buildings dotted the basin-like landscape, which, as far as I could tell, was due north of the Eastern Plaguelands.

This was clearly an area never meant for players to explore, although I was puzzled that it wasn't particularly hard to get to. The only sound was the wind whistling across the plateau and the hooves of my horse pounding the strange terrain. The basin seemed to be edged by high cliffs, some of which were shaped normally, but many of which were roughly-hewn from the digital landscape.

Some of the terrain was cut at a sheer angle with many sharp edges, and a drop from the cliffs depicted here would have meant certain death for even the hardiest adventurer--they extended skyward for what seemed like thirty meters.

The severe ridge stretched across the plateau for the entire width of the Eastern Plaguelands.

Perhaps some day this Dead Zone will be fleshed out by WoW developer Blizzard. While the terrain is not yet finished, a texture map for the area does exist (even though it intersects abruptly with another). The zone doesn't follow the shape of the Eastern continent of WoW, so it's likely that any expansion will involve a literal interpetation of the world map. Until then, I hope to find more of Warcraft's hidden places.
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Comment posted by Walker Spaight
August 3, 2005 @ 12:44 pm
Awesome, Tony! You're officially WoW FIC now.
Comment posted by Tony Walsh
August 3, 2005 @ 12:55 pm
Sweet, I'm going to get you banned!
Comment posted by Walker Spaight
August 3, 2005 @ 1:34 pm
Bring it on! 22 Gnome Warlock on Uther. Although I spend so much time in Eve these days that my casting and engineering skills (love those goggles) are atrophying, I'm afraid.

Actually, I've heard tell there's a Blizz guild on Uther, so maybe you actually could get me banned. Hmmm....
Comment posted by Prokofy Neva
August 5, 2005 @ 3:26 pm
Wow, this makes me want to play this game! Cool. What shard are you on?
Comment posted by Walker Spaight
August 5, 2005 @ 5:47 pm
Heh I think Tony's on the "I'm on my honeymoon" shard at the moment, Prok. At any rate, this kind of thing is rarer than rare in WoW. There are other ways to explore Azeroth than the stated gameplay, though. It's worth a look.
Comment posted by Tony Walsh
August 12, 2005 @ 11:01 pm
Damn, Walker. I still can't access your site reliably enough to check out that link :(

Prok -- I'm on the Bloodhoof server as characters Onox or Bibbit.
Comment posted by Walker Spaight
August 12, 2005 @ 11:05 pm
sorry, Prok, I definitely need to port when I get the time. hateful service provider i have

Comment posted by Hellokitty
February 17, 2006 @ 2:19 pm
There is another kinda dead zone if you swin ewst of arathi highlands there are houses and npcs but all the npc's act as if you were in Dun Morogh and give you instructions how to get to the flightmaster ect.
If you want to c a movie with loads of extra unleashed content go to;3939458;;/fileinfo.html
It might spoil your future game experience but it's a blast. Slow download time but trust me it's worth it.
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