Clickable Culture   Official Research Blog of Phantom Compass
  Zombies Invade ‘The Lounge’  
Posted 2007-07-06 by Tony Walsh
Zombies Invade ‘The Lounge’
Image credit: The Lounge.
Zombies will invade the Miami server of The Music Lounge microworld next Friday the 13th, bringing "Rock, Paper, Scissors" style game play with them. A post on the official Lounge message boards describes the zombie game in detail--I hope its easier to play than the instructions suggest. The goal is to rack up as many points as possible by the end of the day by infecting both other players and computer-controlled characters.

Ironically, the Lounge was built using the Torque Game Engine (reference), but was launched as a social, rather than game world. One of the first things I did with the Lounge's client software is change the avatars into zombies. Maybe my avatar was more infectious than I thought...
  ... share via email digg bloglines fark reddit newsvine simpy blogmarks magnolia  
Comment posted by liam
July 6, 2007 @ 11:56 am
Finally a post about zombies! It's been awhile. I thought you were going soft on us Tony.
[ Detailed Search ]
Clickable Conversation
on 4159 entries

Dinozoiks wrote:
Wow! Thanks for that Tony. Just posted a bunch of other tips here... Hope it helps someone... Dino...
in Dino Burbidge's '10 Things To Remember When Designing For Kids Online'

yes, many of the free little games are crappy. but as an artist who has recently published free content on the itunes app store,…
in Free iPhone Games Are Awful: Strategy?

I vote for popup radial menus. Highlight a bit of text, the push and hold, Sims-style radial menu pops up with Copy, Paste, etc....
in More iPhone Gestures, Please

Hey Tony! A client of mine is looking to hire an internal Flash game dev team to build at a really cool Flash CCG…
in Dipping Into Toronto's Flash Pool

Yeah, there's a lot of weird common sense things I've noticed they've just omitted from the design. No idea why though....
in More iPhone Gestures, Please

It also bears noting there's no mechanism right now for a developer to offer a free trial for the iPhone; the App Store isn't…
in Free iPhone Games Are Awful: Strategy?

@GeorgeR: It's on my shopping list :) I've heard good things about it as well. And Cro Mag Rally. @andrhia: meh, I don't know…
in Free iPhone Games Are Awful: Strategy? get what you pay for, you know? I actually bought Trism based on early buzz, and it's truly a novel mechanic. I've been…
in Free iPhone Games Are Awful: Strategy?

The only one I've heard good things about is Super Monkey Ball. Have you given that a whirl yet?...
in Free iPhone Games Are Awful: Strategy?

Advance warning: this frivolent comment is NOT RELATED or even worth your time ... But whenever i hear "Collada", i think of that SCTV…
in Electric Sheep Builds Its Own Flock

Clickable Culture Feeds:

RSS 2.0 ATOM 1.0 ALL



Clickable Culture
Copyright (c)1999-2007 in whole or in part Tony Walsh.

Trademarks and copyrights on this page are owned by their respective owners. Comments owned by the Poster. Shop as usual, and avoid panic buying.